Gameloft Montreal - DH5 - Treasure chest

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Company: Gameloft Montreal
Project: Dungeon Hunter 5 - Update: Three kingdoms
Plateform: Mobile game

Brief:
. Creating a treasure chest according to a concept art and according to the theme of the update: Three kingdoms
. Making it ready for animation

Software: 3ds Max | Zbrush | Substance Painter | Photoshop

Game engine: Inhouse Gameloft’s engine

Tasks:
. Blockout
. Sculpting
. Baking textures
. Retopology
. Texturing

Time spent: 4 working days

Credits:
Concept artist: Christian Perez-Cid
Aimator: Luc Saulnier
FX artist: Matthias Baillet