Gameloft Montreal - DH5 - Epic dungeon multiplayer

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Company: Gameloft Montreal
Project: Dungeon Hunter 5 - Epic Dungeon
Plateform: Mobile game

Brief:
. Creating the environment of the last multiplayer level of the game
. Most epic dungeon of the game
. Showcasing the 5 elements of the game according to the level design

Software: 3ds Max | Photoshop

Game engine: Inhouse Gameloft’s engine

Tasks:
. Blockout
. Environment dress-up (using existing assets and adapting them to the level)
. Baked lighting (3ds Max + Photoshop)
. Collision
. Modeling optimization
. Playtests & bug fixing

Time spent: 5 working days

Credits:
Level design: Pierre-André Leblanc
FX Artist: David Laurin